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Type: Posts; User: Rubberduck

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    Remove button does not restore Bounds

    <:mad:>To be honest, buttons are giving me nightmares in the meantime. I just cannot understand why the position, which is measured in units, depends on the scale of the base object, which is not in...
  2. Mmmh, I think I have a similar problem. I try to...

    Mmmh, I think I have a similar problem. I try to get the objects immediately after spawning the zone. At least in my case this seems to be the problem, although I wait until the zone is spawned....
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    Should be fixed now with the latest update (I...

    Should be fixed now with the latest update (I assume they meant "...throwing error when..."):
    ...
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    Tiles are working for me (when I spawn a...

    Tiles are working for me (when I spawn a ScriptingTrigger with the data I get from getBoundsNormalized().size at the position of the object (offset added) and with its rotation, the zone occupies...
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    3DText does not honor visibility

    It is no possible to set visibility for 3DText with setInvisibleTo or setHiddenFrom, nor with a hiding zone. IMHO this is a bug... an annoying one.

    Now I have to place an object above the text,...
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    I think this is a larger issue. It seems to be...

    I think this is a larger issue. It seems to be true for all hidden objects. If you have objects hidden from other players the visibility does not change when switching to next player (at least this...
  7. +1 +1 +1 (at least 5 characters needed ;-)

    +1 +1 +1 (at least 5 characters needed ;-)
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    Did you check if object finished spawning? ...

    Did you check if object finished spawning?

    Note: the official description of the property 'spawning' is misleading IMHO. It is true as long as the object did not finish spawning. I use this simple...
  9. setPositionSmooth through hand zone catches objects

    In my understanding there is a bug with setPositionSmooth (smooth and fast) and takeObject (when position is specified and fast=false), i.e. whenever an object is not instantly moved to a location....
  10. Sorry, wrong section. Should be in Scripting Bug...

    Sorry, wrong section. Should be in Scripting Bug Reports. I cannot find a way to delete or move the thread...
    I recreated the thread there. Maybe a moderator can delete this thread here. Sorry for...
  11. setPositionSmooth through hand zone catches objects

    In my understanding there is a bug with setPositionSmooth (smooth and fast) and takeObject (when position is specified and fast=false), i.e. whenever an object is not instantly moved to a location....
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    Sticky: I think, "What a pitty..." ;-) Anyone, who wants...

    I think, "What a pitty..." ;-)
    Anyone, who wants to take over... and earn all the honor? I mean, let's be honest, we need such a tool, actually it should be built right into TTS anyways!...
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    Sticky: Hi Froghut, First I have to say: Thanks for...

    Hi Froghut,

    First I have to say: Thanks for this wonderful and important tool you made here. It is actually mandatory for a "serious" TTS user... ;-)
    Similar to the "Upload to Steamcloud and...
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