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Type: Posts; User: cche

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    Try adding rotation_snap = true to each of the...

    Try adding rotation_snap = true to each of the setSnapPoints entries: I am guessing that the rotation is ignored unless rotation_snap is true.

    - - - Updated - - -

    Also, I would guess that only...
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    Make a table like this: Markers = { {...

    Make a table like this:


    Markers = {
    { getObjectFromGUID(marker1_GUID), Vector(3, 1.1, 3) }, -- use fixed coordinates for initial location in storage area. No zone necessary.
    {...
  3. Well I just made a new figurine using a tall...

    Well I just made a new figurine using a tall image, and it came out tall, so either the game is "remembering" the shape of the image in your situation or something else is happening.
    I am not aware...
  4. Welcome to the weird world of tabletop simulator!

    Welcome to the weird world of tabletop simulator!
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    This search will lead you to several resources...

    This search will lead you to several resources for creating custom cards and decks in tabletop simulator. I believe the step that is unclear is that to create a custom card or deck you use the...
  6. I haven't seen the problem myself, but I am hot a...

    I haven't seen the problem myself, but I am hot a heavy button user. I have read that the XML UI also can have desync problems between client and host, but it might still be better for your...
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    Remember that if two tiles of the same type are...

    Remember that if two tiles of the same type are together they will become a deck again. the setPosition in getTile() needs to have a variable value or the gotten tile must be moved again before the...
  8. If by "server" player you mean host, that is...

    If by "server" player you mean host, that is indeed a problem; If you see that happening, I'd suggest finding a different host. The host can prevent other players from right click actions,...
  9. This normally works. Are you sure that the card...

    This normally works. Are you sure that the card is actually a card? You cannot mix tiles with cards. The other issue is that the cards must be approximately the same scale. If you have a tiny...
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    Only way I can think of is to know whether there...

    Only way I can think of is to know whether there are snap points at initial load. If you control the mod, you just make a snap point somewhere, so there will always be at least one. (test this!) ...
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    As AufDerWelt said, use getQuantity to determine...

    As AufDerWelt said, use getQuantity to determine whether you have a stack, the key issue is that in getTile you separate the tiles using takeObject, but then move them to {0,0,0} where they will...
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    Deck.cut takes a parameter to specify how many...

    Deck.cut takes a parameter to specify how many cards to cut. Make a table like this:


    local cardCountByPlayerCount = {0, 0, 16, 22, 28, 34, 40, 46 } -- waste two spaces so you don't have to do...
  13. You will need to write a script for your dice. ...

    You will need to write a script for your dice. This is a good introductory project to begin learning about it if you are not already familiar. Do a web search for tabletop simulator scripting...
  14. You will be able to save your figurines and use...

    You will be able to save your figurines and use them in other mods. You cannot directly edit the image on your figurine but you can change the image (rotate it using any image editor) and then...
  15. Meine Deutsch ist nicht gut genuch. Use English...

    Meine Deutsch ist nicht gut genuch. Use English on this forum.
  16. Thread: screenshot

    by cche
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    shift + F11 will do a screen shot; you can also...

    shift + F11 will do a screen shot; you can also use the steam screen shot facility if you have the steam overlay running; I don't remember the key combo for that, but you can find it in the steam...
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    You must create the states as the last step in...

    You must create the states as the last step in creating your combined object. Take each component object and break out its individual states as separate objects; then clone enough of each so that...
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    Your suggestion won't work if there are already...

    Your suggestion won't work if there are already snap points, they will be lost. What you can do for non-global is objInfo = object.getData() this will return a table with everything about the...
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    There is already a dice template available; you...

    There is already a dice template available; you arrange the images on it and save as a png or jpg, then use that file for the dice dialog. Basically the same steps as the deck editor except for...
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    I have been using steam on windows for nearly 20...

    I have been using steam on windows for nearly 20 years without significant issues: I turn off some of its poorer default behaviors, such as start at boot time; I don't normally log into the friends...
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    In fact you can use the gizmo to move the 3DTexts...

    In fact you can use the gizmo to move the 3DTexts in all three dimensions. Note though that the gizmo works on objects. A 3DText is an object. The gizmo wont work directly on text you created using...
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    You get one copy on your own account and what...

    You get one copy on your own account and what amounts to three steam gift certificates you give to other steam users. I bought a 4-pack and gave the licenses to my three primary game buddies.
  23. Ah I just realized you were referring to the mod...

    Ah I just realized you were referring to the mod backup tool. I am not at all familiar with it. However, perhaps you can go around the problem by downloading the mod using TTS, and then work from...
  24. I have never made a progress bar, but here is the...

    I have never made a progress bar, but here is the API doc describing that specific element in the XML UI section. Depending on how much you know about scripting, this could be easy or quite a...
  25. I suspect you are using a VERY OLD version of...

    I suspect you are using a VERY OLD version of TTS; current version is 12.4.2. I also do not recognize the action you mention. If I have misunderstood the question, please give a bit more detail on...
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