Search:

Type: Posts; User: ElJayPlay

Search: Search took 0.01 seconds.

  1. [SUPPORT] Updating hosted asset file doesn't force an update in game

    All of my assets are self-hosted. If I update any file on my server, then launch my mod in TTS, the component still displays the old version of the asset.

    Is there some sort of caching going on?...
  2. Interesting thought. I would definitely love to...

    Interesting thought. I would definitely love to find out whether or not Warline is possible to solve. Where Chess operates on static patterns (leading to predictable game states), Warline doesnít...
  3. Wow, thanks for the kind words! You absolutely...

    Wow, thanks for the kind words!

    You absolutely summed up our goals for Warline, and also managed to perfectly capture the emotions we hope the game elicits. In fact, I lost a battle last night,...
  4. WARLINE: Tactical Fantasy Battles now available in the Workshop

    I recently got my original game, WARLINE: Tactical Fantasy Battles up and running on the TTS Workshop. Let me know what yíall think, or if you have any questions.

    Also, Iím currently organizing a...
  5. Replies
    2
    Views
    836

    Bummer... Thanks a ton for investigating, though!

    Bummer... Thanks a ton for investigating, though!
  6. I want a cube, but no roll--correct.

    I want a cube, but no roll--correct.
  7. I don't want it set to "Dice" because that offers...

    I don't want it set to "Dice" because that offers the "Roll" contest action, and also shows a Dice icon on object hover. The Roll will mess up game play in my game, while the Dice icon will be...
  8. Did you follow my instructions? You have to set...

    Did you follow my instructions? You have to set up at least two different "Custom Rotation Values"--1 for 0,0,0 rotation and another for 0,0,90 rotation. Then, toggle to the second CRV and then pick...
  9. Here is the mesh:...

    Here is the mesh:
    http://warline.eljayplay.com/tts/battalion-s1.obj

    Here is a test texture:
    http://warline.eljayplay.com/tts/test-cube.jpg
  10. You misunderstand me. Those steps I outlined were...

    You misunderstand me. Those steps I outlined were for you to be able to test the strange functionality Iím talking about. I am importing my own cube mesh and setting it to Generic. The fact that it...
  11. 1. Simply add a Red Cube component to your game....

    1. Simply add a Red Cube component to your game.
    2. Click the Gizmos tool, then pick the Rotation Value tool.
    3. Now, click on the Red Cube and the Custom Rotation Value window will appear.
    4....
  12. Replies
    2
    Views
    836

    Local object scripting help

    The bevahior I am trying to achieve: When I pickup a "Generic" custom model, I want it to maintain its current rotation (instead of auto-rotating to 0,0,0 as it currently does).

    The function I...
  13. They automatically re-orient to their default...

    They automatically re-orient to their default rotation (0,0,0) whenever you pick them up. I don't want this to happen.
  14. Any way to modify behavior of existing object classes ("Generic", for example)?

    Is there any way to access and modify the code/scripts that control behavior of the current prefab object classes? Specifically, I want to modify the "Generic" class so that it has *no* special...
  15. Any advice on this? I have my mod 99% ready to...

    Any advice on this? I have my mod 99% ready to go, but don't want to distribute it until I have a good solution for this issue.

    • I have tried "Dice" as the object type, which does solve the issue...
  16. Your psychic powers are weak! I'm not trying to...

    Your psychic powers are weak! I'm not trying to make a die. However, I am importing a custom mesh. Even though I'm not trying to make a die, I'll try your advice to set it as "Dice" (I'm not sure...
  17. Custom rotation value automatically resets to slot 1 when you pick up an object

    I am using a custom model (cube) and set up 6 custom rotation values (1 value for each cube side facing upward). The intended functionality works great, as I can flip the cube to any side facing up....
Results 1 to 17 of 17