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Type: Posts; User: Direshadow

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  1. That's cool. Don't worry too much about having...

    That's cool. Don't worry too much about having characters or making them. Just still gathering interest right now but i'm glad to see a response.

    Most likely i'll have some pre-gen'd characters...
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    Dice Rolling

    I've heard some complaints or suggestions about how dice rolling should be done. However I've gotten into a different mindset when rolling TSS's Dice.


    Rather then mimicking the physical movement...
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    [COMMUNITY] This game is nuts. I canceled my WoW sub for the...

    This game is nuts. I canceled my WoW sub for the first time in years just because I knew this game would consume me.

    Damn... the ability to play D&D or board games with random people or friends I...
  4. Looking For Players - Pathfinder Rise of the Runelords

    - Note -

    I have been a Game Master for a few years now, and a player for much longer. Now I live my own adult life, and doing good old fashioned dungeons and dragons is hard for me to schedule or...
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    Suggestion - GM ownership of tokens

    Having an option to take "ownership" of individual tokens, so that only the GM could interact with them would be amazing.


    Or pehaps assigning a colour so that only that colour could interact...
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    I am currently in the process of re-creating the...

    I am currently in the process of re-creating the pathfinder adventure "Rise of the Runelords"

    I have run the first 2 parts of the campaign, but I would like to finish it.

    If anyone is...
  7. I am currently in the process of creating a...

    I am currently in the process of creating a classic adventure path Rise of the Runelords. I'm glad people are showing interest. I am working my hardest to get the first adventure ready.
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    Suggestion - Movement of objects

    Suggestion 1: Allow objects, tokens etc to be made "Non-Clipped" or "Ghosted". This option would allow whatever object this is applied to to move THROUGH other objects during moving and placing...
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