Specrators could use calculators! Like... any gray player could!
Type: Posts; User: Infernius
Specrators could use calculators! Like... any gray player could!
Found bug 1: Some pieces, when clicking 'start game' button, are LOCKED in place when appear on board!!! (first 4 hexes from top) - they shouldnt be.
'Bug' 2: Green player doesn't have its bone pile...
Assetbundles in cloud manager do load, but sometimes they have ENOURMOUS SIZE and block any view of other objects! Please, give users a choice between LIST and PREVIEW (with PREVIEW-mode by default,...
Well, I don't say that your way is worse! for me it is really good (through you must specify IDs when you spawning deck, there shouldnt be other mechanics to prevent bugs, like: dParams.cardIds={1,...
Well, if not as you said, there is 'easier' method.
frontImage, backImage, columns and rows (if not given, will be 10/7)
It spawns maximum amount of cards and returns you a deck pointer.
And...
But of course, this is extremely limited way.
1) Infinite amount of pain in the ass. (Sending, getting answer, and whole process of thinking how to interpret/limit your answers so they are easy to...
Well, I haven't tested, but it could be possible to do next thing:
1) Spawn Tablet.
2) Make GET request (ex.: somesite-dot-com?var1=bla&var2=bla)
3) Script checks this request and makes its...
Of course, man, of course. But read his answer too. I only said what dev probably meant how it is now.
Well, Knil probably meant that you can spawn tablet, then spawn a deck with it (like, if you have GUI), and then copy a link to deck from tablet, and then Custom->Deck and paste link. Probably like...
I don't have access to the source code, but I have access to Unity and C#, so I do understand what I am saying : )
And why you need new networking code, dude? All requests should be executed just by...
Well, I could say it is snap-on almost-instant. Why? Because they already did the browser thing, and browser do use HTTP requests (uh-uh...). Also doing them manually (C# and HTTPRequest, without...
Lolwhat? Taxing?
We are living in 2017, dude! We have more than 64KB of RAM, and way more than 256KB/s connection! Wake up :D
Even something like Wordpress would take more resources than my PHP...
Your solution is generating an image every time, so eventually, you get your website full of 'old decks'. Mine solutions takes a bit longer time, but it doesn't stash files, and, well, doesnt clutter...
Mine is better, since my users able to generate cards within game, without leaving it! :D
Well, you are kinda right! But when you have different possibilities with something expandable (like, for example, Cards Against Humanity - simple design, easy to implement), then web-generators come...
Did you knew that you already can generate images with PHP and paste them in TTS on-air? (We did tried that and that works like a charm. Deck of cards, custom boards, etc... Its all working from...
Nope... mine was with the pointer. Camera was in the middle of table (almost at table surface), and I moved it back and forth, so pointer moved very far, and, as result, entered stone zones.
...
Many errors are raising.
Error in Script (Global) function <onObjectLeaveScriptingZone>: chink_1:(271,4-48): attempt to index a nil value
Reason found: when you right-click to rotate camera,...
Of course KV object. No one wants to have such pain in the ass to write parser themselves. And is quite simple to make within C# - just literally split using REGEX, like (.*?)\s*:\s*(.*) - that...
I third this. GET/POST queries are very easy to implement (since you already implemented browser online), and this system will allow some persons to do immerse things - like transgaming (not IRC, but...
OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH YES OH...
Okay. Update 9.4.
1) onConnect and onDisconnect are KINDA implementable through getSpectators() + tables + timer.
Would love to have actual events, through, but this code works...
function...
Hi everyone, especially devs! : )
Well, since it is suggestion thread, I'm gonna post things that I wanted the most for, maybe, a lot of patches.
But before I start, I want to say why I'm...
But on the other hand, limiting LUA/C# so much also limits how much you could create! For example, I want to create LUA script with just plain HTTP GET/POST queries, that will allow me to create...
The thing is: I need C#. Modify UI, add a real working radio (with audio-stream), make granddads clock that show real time, create some micro-machines on keyboard control, or even something cooler....