Hello,
i would like to create a hexmap in TTS, but in order to so so i should know where the edges of the hexes will be on my map, so i can draw my ingame map properly in Photoshop. Why not just draw the hexes in PS an iport the map with the hexes? because i would like to use the stick to grid function ingame. So, could you please provide me a JPG or PNG which i can use as an example, which would show me how will the grid edges fall in game if i set the grid size to 4 or how big hexes should i draw? thank you.