Results 1 to 6 of 6

Thread: Use Shift + Q/E for third axis of rotation

  1. #1

    Use Shift + Q/E for third axis of rotation

    It's a little cumbersome to use the rotate tool for the third axis of rotation everytime I want to stand up a piece. I think it would be cool if shift + Q/E (or mousewheel) would rotate a held piece along the third axis of rotation.

  2. #2
    +1 Very true

  3. #3
    Try Alt+Mousewheel.

  4. #4
    That's only the second axis, Mark - what Skydragon is bemoaning is that you can't auto-rotate on the third axis, so you have to fetch out the rotation gizmo for it, which is a little awkward.

    I agree wholeheartedly - let us have another key that will rotate on the final axis when it is held down.

  5. #5
    He didn't mention it in his post, so I thought I'd mention it incase he doesn't know about that shortcut.
    Though it is a little weird that we can only control rotation on two axes and not all three without the rotation gizmo.

  6. #6
    I posted a similar thread not long ago talking about the same thing, ([URL="http://www.berserk-games.com/forums/showthread.php?1443-Additional-axis-of-rotation"]http://www.berserk-games.com/forums/showthread.php?1443-Additional-axis-of-rotation[/URL])
    I guess I just assumed the additional ctrl/shift key bind made it in but obviously not, +1 from me!
    Last edited by FORCEFIELDS; 01-28-2016 at 01:30 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •