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Thread: Normal and Specular maps

  1. #1

    Normal and Specular maps

    Are there any plans on supporting normal and specular maps for custom objects? I would like to add more bling to models I make.

  2. #2
    Join Date
    Jan 2014
    Posts
    998

    Normal and Specular maps

    Yep it's something planned!

  3. #3
    Join Date
    Feb 2015
    Location
    The Internet
    Posts
    1,460
    It took awhile, but it's finally in! Check out today's [URL="http://berserk-games.com/51515-update-v4-8-new-feature-magnify-ui-tooltip-overall-improvements/"]update v4.8[/URL]. Thanks!

  4. #4
    Is it possible to edit a custom object after it's imported? If not, can you add that? I have no way of knowing how my model is going to look when I change the settings, I need to be able to adjust the settings in-game and see the effect. If I could bring up the import window for an existing object to change the URLs, specularity, object type, etc., it would make it a lot easier to get them to look and act the way I want.

  5. #5
    Join Date
    Jan 2014
    Posts
    998
    This is planned for next patch, we will be adding it to the right click menu.

  6. #6
    Thank you, I'm looking forward to it.

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