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Thread: The ability to turn off collision between objects

  1. #1

    The ability to turn off collision between objects

    It would be nice to have an implementation of [URL="https://docs.unity3d.com/ScriptReference/Physics.IgnoreCollision.html"]Physics.IgnoreCollision[/URL](Object obj1, Object obj2, bool ignore).

    I have a couple objects jointed using scripts and it currently only works without exploding if you lock everything. This means you cannot pick it up and move it around like a regular object.

  2. #2
    vote +1

  3. #3
    I was just trying to figure out how to do this earlier and failed horribly. smoothmoving objects it gets shut off so I thought it would be part of the core/base/physics functions. Glad I found this so I can stop trying to figure out how to make all my objects "ghosts" =)

    +1

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