I'd like to be able to have a object dialogue along the lines of:
right click object>
Hide->
Hide from-
- Red
- Yellow
- Blue
- Etc
Fog of war, although cool, doesn't seem to provide the means for properly hiding objects in more intricate board games like DnD tabletop. For example I'd like to be able to fog out a room that hasn't been seen yet but retain the ability to keep things like traps hidden from players completely even once they have entered a room and the fog has lifted. As it stands I can't really use fog of war to hide anything on a tile because players can quite clearly see that there would be a trap there.![]()