I have a draggable (and it must remain so) Global Custom UI element.
When it's clicked, it opens (i.e. makes visible) another Global Custom UI element - a kind of submenu. I'd like this element to be positioned relative to the original dragged element, but I only seem to be able to get the pointer position as a Unity vector, not any kind of offsetXY usable by the custom UI.
Is there a way to get this?
(Also, UI.setAttribute(string, "position", string) seems to have no effect at all.